ktadd wrote:Here is what I discovered. I was using the following to activate my gadget:
IIntuition->ActivateGadget(gadgets[GID_END_TIME], windows[OID_MAIN], NULL);
When I changed it to the following my program work find with tabbing.
ILayout->ActivateLayoutGadget( gadgets[GID_MAIN], windows[OID_MAIN], NULL, (ULONG)gadgets[GID_END_TIME] );
trixie wrote:I cannot test that for you as my Sam is defunct at the moment
ssolie wrote:trixie wrote:I cannot test that for you as my Sam is defunct at the moment
Sorry, I'm still working on that. I'll send you an email tonight.
Out of curiosity, what happens if you activate the string not by calling ActivateGadget() / ActivateLayoutGadget() but by sending the GM_GOACTIVE method to the gadget? DoGadgetMethod() or IDoMethod() should do the trick;
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