Japanese Localization and Input Support suggestions wanted
Posted: Wed Jun 20, 2012 2:02 pm
Other than the .language and .Charset files for locale.library... what else would be needed for Japanese to become more functional as a language on AmigaOS?
I'm also looking at what options there are for Japanese as an Input language option as well using a custom library and commodity setup...
any suggestions where I can avoid patching the OS would be appreciated.
-- EDIT --
I'm going with UTF-8 and ISO-2022-JP with ISO-2022-KR and ISO-2022-CN for the three language embedded locales for Japanese, Korean and Chinese,
adding UTF-8, UTF-16BE, UTF-16LE and UTF-7 outside that with a few other CJK locales just to cover bases...
Beyond the basic mapping requirements of encoding... I am definitely going to make use of codesets.library as one part of the backend and will enjoy seeing Japanese properly on-screen in AmIRC and WookieChat at least ... (try irc.juggler.jp 6667 sometime to get a sample)
if UTF-8 is already implimented in AmigaOS 4.x is it the default locale? and do I just need a font capable of properly mapping the characters concerned?
I'm also choosing to directly embed a base "perception" commodity directly inside the main library to enable some basic keyboard filter handling using commodities to allow for certain mode-changes to be processed properly (Hiragana/Katakana/Kanji/Han/... pictographic modes based on various Input styles)
Romaji / Pinyin / ... will be available once the language files register and start using perception.library more properly...
Do the coders for codesets.library come onto this board as well?
I'm also looking at what options there are for Japanese as an Input language option as well using a custom library and commodity setup...
any suggestions where I can avoid patching the OS would be appreciated.
-- EDIT --
I'm going with UTF-8 and ISO-2022-JP with ISO-2022-KR and ISO-2022-CN for the three language embedded locales for Japanese, Korean and Chinese,
adding UTF-8, UTF-16BE, UTF-16LE and UTF-7 outside that with a few other CJK locales just to cover bases...
Beyond the basic mapping requirements of encoding... I am definitely going to make use of codesets.library as one part of the backend and will enjoy seeing Japanese properly on-screen in AmIRC and WookieChat at least ... (try irc.juggler.jp 6667 sometime to get a sample)
if UTF-8 is already implimented in AmigaOS 4.x is it the default locale? and do I just need a font capable of properly mapping the characters concerned?
I'm also choosing to directly embed a base "perception" commodity directly inside the main library to enable some basic keyboard filter handling using commodities to allow for certain mode-changes to be processed properly (Hiragana/Katakana/Kanji/Han/... pictographic modes based on various Input styles)
Romaji / Pinyin / ... will be available once the language files register and start using perception.library more properly...
Do the coders for codesets.library come onto this board as well?